VFX Artist

Redhill Games , Posted 3 years ago

Middle

Full time

Negotiable

Relocate, Remote, Helsinki, Nicosia

Redhill Games ®️  is a game studio headquartered in Helsinki, Finland.

It is formed by a seasoned team of industry veterans.

We are aiming high but approach this opportunity with humility and determination.

Redhill Games has been in a unique position in the Finnish gaming industry since its foundation in 2018.

With our focus on FPS games, there isn’t another studio like us.

What’s more, Redhill Games is one of the most promising gaming start-ups to come out of Europe recently; it has proven leadership, an all-star development team, and solid financial backing.

For which tasks (responsibilities)?
  • Design and implementation of high-quality Visual Effects to support gameplay, story, and art direction

  • Translate reference, concept art, storyboards, written game design briefs, and verbal directions into a prototype and implement real-time VFX in-game

  • Create a wide variety of real-time special effects using sprite-based particle systems along with pixel and vertex shaders; e.g. rain, snow, smoke, explosion, destruction, weapon, fire, geometry, surface shader, and full-screen effects

  • Create and optimize VFX to run within performance limitations

  • Identify and implement best practices of VFX workflow

  • Work with Art, Design, and Programming teams to anticipate and solve technical challenges within given constraints and visual requirements

  • R&D on new industry technology and trends to improve the project’s visual quality and efficiency

  • Prioritize, plan, and organize VFX Domain tasks

What kind of professional are we looking for?
  • 5+ years of professional VFX experience in the game industry

  • At least one shipped PC or console game title

  • Knowledge/experience of Unreal development

  • Proficient in creating high-quality VFX using Maya, Houdini, or other equivalent tools

  • A creative thinker who feels comfortable experimenting and presenting approaches and solutions that help push the edge of what’s possible with FX

  • Production experience utilizing particle systems and other forms of dynamic simulations

  • Able to balance quality and technical constraints

  • Excellent written and oral communication skills

THE IDEAL CANDIDATE WILL ALSO HAVE

  • Experience with multiplayer games and games as a service

  • Experience in a secondary area such as texturing, modeling, skinning, animation, or lighting

  • Love for research, reference, and documenting your findings to share with the team

Why do we enjoy working here?

🏝  Guaranteed paid vacations, main national holidays and sick leaves

😍 We don’t make a lot of noise about it but, Redhill Games is one of the most promising game start-ups to come out of Europe lately; it has proven leadership, an all-star development team, and solid financial backing.
😍 We have a great team of passionate game developers so you will not be alone!

😍 We value character – we are all different but have a common purpose. We respect each other’s talent and contribution.

😍 We’re all adults and have a life too. Need to work remotely on occasion? Sick kid? Not a problem, we’ll figure it out.

😍 We are very international – we already have representatives from 20+ countries on the team!

😍 We love, play, and develop games – you will always have someone to play with!

😍 Our office is conveniently located in downtown Helsinki, with tons of options for transportation, shops, and restaurants all within reach.

🎈 Corporate celebrations and team buildings

🏆 We love, play, and develop games – you will always have someone to play with!

💸 Last but not least – we offer competitive compensation (minimum salary 4 000€) and good benefits!

Redhill Games

Company type: Developer

Employees: 51-200

Platforms: PC

Genres: Shooter

https://www.redhillgames.com/

View all vacancies from Redhill Games
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