Full time
Cyprus, Georgia, Poland
Our Character Art Team would be delighted to welcome an experienced Blendshape maker!
In this role you will work closely with Character and Animation artists, helping the team reach quality and production goals and making our facial animations look fantastic.
For which tasks (responsibilities)?
Create facial blends based on facial expressions of hyper-realistic characters;
Skin character heads and bodies.
What kind of professional are we looking for?
3 years of experience as a 3D Character Artist in game development industry;
Good knowledge of facial anatomy, solid understanding of facial animation principles;
Great 3D-modeling skills;
Ability to create facial sculptures based on references with maximum likeness;
Extensive experience in skinning;
Ability to create facial sculptures based on references with maximum likeness;
A good eye and attention to detail for anatomy and facial animation;Proficiency with ZBrush, Maya / 3D Max.
Nice to have:Hands-on experience with Unreal Engine 4/5, MetaHuman and Motion Builder;
Experience in Maya Scripts (Mel, Python).
Why do we enjoy working here?
Our team unites creative professionals who have great effort to develop a top-quality project for gaming consoles. If you possess experience in game development or are just a gamer to the core, you are welcome to be a part of our international team, where your skills and creativity will be boosted, and the possibility for growth will always be in the game!
What are the conditions and bonuses?
Competitive salary, sick leaves, holidays, and vacations;
Salary pegged to the US Dollar;
Medical insurance and social benefits;
Online English classes;
Referral bonuses;
Corporate events and conferences;
Remote work is available from any point of the world!
Similar job opportunities
ARTNOVATOR Studio
Remote, Ukraine
PremiumMiddle
Negotiable
Full time